The app loads the embedded card database first, then automatically checks details/combined.txt and card images in the current GitHub folder. Embedded data remains available as a fallback.
GitHub images are matched automatically by card IDs in filenames, such as GD01-001. Load Local Images remains available as a manual override.
Clicking a card in Card Data Base only shows its card details. Dragging from Card Data Base does not open the preview.
2. Window A
Drag cards to Base, Shield, Battle Area, Resource Area, or Trash Area to snap them into place.
Cards on the board can be moved again. Right-click a card to remove it.
Double-click a card on the board to switch between active and rested.
Hover or click a card in Window A to preview it. The preview image can also be dragged back into Window A. Right-click the preview to close it.
3. Damage, Resource, and AP/HP
Enter damage in the center of a Base. The upper-right badge shows remaining HP.
After a Unit is placed in Battle Area, hover or click the center of the Unit card to enter damage. If no damage is entered, the damage circle is hidden.
The Unit AP/HP pill combines Unit and paired Pilot AP/HP, then subtracts damage from HP.
Add Resource and Add Ex Resource place Resource cards directly into your Resource Area. EX Resource is placed to the left of normal Resource.
Right-click this instruction panel or click × to close it.